Rifts to a shadowy plane of existence spontaneously open in various spaces around the target. From these rifts, spring lashing ethereal chains that bind and restrain there target with malicious fervor. As if the wicked links of dark metal possessed a will of its own.
The creature must make a Dexterity Saving Throw. On a failed save, the target is seized by the chains, becoming restrained, and taking 2d10 Force damage. At the start of the creature's turn, it can make a Strength Saving Throw against your spell DC to break free from the chain’s grip. If the creature fails on its attempt to escape its restraints, it takes 2d10 Force damage. On a Successful saving throw, the creature breaks free of the restraints, and the chains disappear.
Creatures that are normally immune to the Restrained condition are effected by this spell as if they did not possess immunity to these conditions.
At Higher Levels: When you cast this spell using a spell slot of 6th level or higher, you can target one additional creature for each slot level above 5th.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
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12/11/2020 2:51:58 PM
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630
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3
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1.0
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Coming Soon
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12/11/2020 4:07:37 PM
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634
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0
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2.0
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Coming Soon
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