Level
1st
Casting Time
1 Action
Range/Area
120 ft.
Components
V, S
Duration
Instantaneous
School
Necromancy
Attack/Save
DEX Save
Damage/Effect
Necrotic
You create three decayed hands that emerge from the ground. Each hand grabs a creature within range. A hand deals 1d4 necrotic damage to its target. On a failed Dexterity Saving throw the hands decrease the creature's movement speed by 5 feet, the creature can make a Dexterity saving throw at the end of each of it's turns to end this effect. The hands all strike simultaneously, and you can direct them to grab one creature or several. This spell doesn't work if a creature is flying or on a wall.
At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, the spell creates one more dart for each slot level above 1st.
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