Level
1st
Casting Time
1 Action
Range/Area
30 ft.
Components
V, S, M *
Duration
Concentration 1 Minute
School
Evocation
Attack/Save
None
Damage/Effect

You use a small crystal dagger to cut a crack in the fabric of the prime material plane, you control it as it fractures out in a line 30 feet long and 5 feet wide in a direction you choose. Each creature in the line must succeed on a Dexterity saving throw or have the splinters pierce their bodies.

Concentration: The For the spell’s duration or until a creature uses its action to mend the wounds on itself or another creature, a creature effected takes 2d4 damage of your choice at start of each of its turns.

 

Instant: You allow the splinter to crack out violently then mend again. Dealing 5d4 damage of your choice.

 

At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, the damage increases by 2d4 for each slot level above 1st.             If cast without concentration the damage increases 4d4

 

Damage types: Thunder, Ice, Fire, lightning, acid, or force

* - (A small crystal dagger)

Available For: Wizard (Legacy)

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