You attempt to morph the mind of a creature you touch into an intellect devourer. Make a melee spell attack against a creature. On a hit, the creature takes 4d10 psychic damage. If the creature has fewer than 25 hit points remaining after being damaged by this spell, it must make an Intelligence saving throw. On a failed save, its body crumples to the ground and an intellect devourer erupts from its head.
The intellect devourer is under your control while you maintain concentration on it. After 1 hour or when your concentration is broken, the intellect devourer must make a DC15 constitution saving throw. On a successful save, it is no longer under your control, but will view you as a friendly creature. On a failed save, the intellect devourer dies and dissolves into pieces.
* - (A part of brain)
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