Level
2nd
Casting Time
1 Action
Range/Area
90 ft.
Components
V, S
Duration
Concentration 1 Minute
School
Conjuration
Attack/Save
None
Damage/Effect
Necrotic

You summon an angel, which appears in an unoccupied space that you can see within range. The angel disappears when it drops to 0 hit points or when the spell ends.

The angel emits a glowing light for 20ft, the color and effect of this light depends on your gods alignment. Good is a white light, Evil is a black.

Good: any friendly creatures who start there turn within the radius or enter for the first time are healed for 1d8.

Evil: any non-friendly creatures that start there turn in the radius or enter it for the first time take 1d8 necrotic damage

 

For every level casted above 2nd the die count increases by 1d8

Spell Tags: Summoning

Available For: Cleric (Legacy) Paladin (Legacy) - Oath of Devotion (Legacy) Sorcerer (Legacy) - Divine Soul Warlock (Legacy) - The Fiend (Legacy) Warlock (Legacy) - The Celestial (Legacy)

UnstableMango

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