Level
3rd
Casting Time
1 Action
Range/Area
60 ft.
Components
V, S, M *
Duration
1 Round
School
Divination
Attack/Save
INT Save
Damage/Effect
Psychic

You reach into the mind of a creature within range and attempt to lock into into a temporary thought loop. The creature must make an Intelligence saving throw or be forced to repeat the exact actions and movement pattern they performed last turn in the exact same order. It will not perform any actions it performed due to being under the effect of a spell or magical effect. If it cannot repeat the actions it took for whatever reason, it instead takes 2d12 psychic damage and the spell ends, as it's brain becomes hurt with confusion. A creature cannot be targeted by this spell twice in a row.

At Higher Levels. When you cast this spell using a spell slot of 5th-level or higher, the outcomes of any attack rolls, damage rolls, saving throws or ability checks the creature made on its turn is also repeated.

* - (The inner mechanisms of a clock.)

Spell Tags: Control Debuff Compulsion

Available For: Bard (Legacy) Sorcerer (Legacy) Wizard (Legacy)

Cowboycthulhu

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