Level
2nd
Casting Time
1 Action
Range/Area
Self
Components
V, S, M *
Duration
Concentration
1 Hour
School
Transmutation
Attack/Save
None
Damage/Effect
Buff (...)
This spell molds the surrounding earth over your body, transforming you into an earthen golem. The transformation lasts for the duration, or until you drop to 0 hit points or die. Your gear melds into the new form. Magic items requiring activation cannot be used. The material component for this spell cannot be substituted by a spellcasting focus. If you do not have enough materials or space to grow to full size, this spell fails. Until the spell ends, you gain the following benefits depending on the spell slot used:
All levels
- You have advantage on Strength ability checks and saving throws.
- You have advantage on Constitution saving throws to maintain concentration on this spell.
- You have immunity to the petrified condition.
- You have disadvantage on Dexterity ability checks and saving throws.
- Immediately after the spell ends, you must succeed on a DC 15 Constitution saving throw or suffer one level exhaustion.
- able to form a weapon's element into the formed fists of the golem form (add 1d4 element damage, same type of element of weapon held)
2nd level
- your AC increases by 1
- Your size is Medium, 8 ft., 750 lb.
- Your speed is 30 feet.
- You gain a Slam attack, dealing 2d6 + STR bludgeoning damage.
- You gain 1d4 temporary hit points.
3rd level
- Your AC increases by 1
- Your size is Medium, 8 ft., 750 lb.
- Your speed is 30 feet.
- You gain a Slam attack, dealing 2d6 + STR bludgeoning damage.
- You gain 2d4 temporary hit points.
4th level
- Your AC increases by 1
- Your size is Medium, 8 ft., 750 lb.
- Your speed is 30 feet.
- You gain a Slam attack, dealing 2d6 + STR bludgeoning damage.
- You gain 3d4 temporary hit points.
5th level
- Your AC increases by 2
- Your size is Large, 16 ft., 6,000 lb.
- Your speed is 35 feet.
- You gain a Slam attack, dealing 2d8 + STR bludgeoning damage.
- Your slam attack is magical.
- You gain Multiattack: You can make 2 Slam attacks with the attack action.
- You gain 4d4 temporary hit points.
6th level
- Your AC increases by 2
- Your size is Large, 16 ft., 6,000 lb.
- Your speed is 35 feet.
- You gain a Slam attack, dealing 2d8 + STR bludgeoning damage.
- Your slam attack is magical.
- You gain Multiattack: You can make 2 Slam attacks with the attack action.
- You gain 5d4 temporary hit points.
7th level
- Your AC increases by 2
- Your size is Large, 16 ft., 6,000 lb.
- Your speed is 35 feet.
- You gain a Slam attack, dealing 2d8 + STR bludgeoning damage.
- Your slam attack is magical.
- You gain Multiattack: You can make 2 Slam attacks with the attack action.
- You gain 6d4 temporary hit points.
8th level
- Your AC increases by 3
- Your size is Huge, 32 ft., 48,000 lb.
- Your speed is 40 feet.
- You gain a Slam attack, dealing 2d10 + STR bludgeoning damage.
- Your slam attack is magical.
- Your slam attack has 10 feet of reach.
- You gain Multiattack: You can make 3 Slam attacks with the attack action.
- You gain 7d4 temporary hit points.
9th level
- Your AC increases by 3
- Your size is Huge, 32 ft., 48,000 lb.
- Your speed is 40 feet.
- You gain a Slam attack, dealing 2d10 + STR bludgeoning damage.
- Your slam attack is magical.
- Your slam attack has 10 feet of reach.
- You gain Multiattack: You can make 3 Slam attacks with the attack action.
- You gain 8d4 temporary hit points.
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