Level
Cantrip
Casting Time
1 Action
Range/Area
Self
5 ft.
Components
S, M *
Duration
Instantaneous 1 Round
School
Necromancy
Attack/Save
Melee
Damage/Effect
Necrotic
You brandish the weapon used in the spell’s casting and make a melee attack with it against one creature within range. On a hit, the target suffers the weapon attack’s normal effects, in addition to suffering an enervating influence. The creature takes necrotic damage equal to your spellcasting ability modifier and cannot add strength or dexterity ability modifiers to their weapon damage rolls until the end of their next turn.
This spell’s damage increases when you reach certain levels. At 5th level, the melee attack deals an extra 1d8 necrotic damage to the target on a hit. Increasing again by 1d8 at 11th level (2d8) and 17th level (3d8).
* - (a melee weapon )Previous Versions
Name | Date Modified | Views | Adds | Version | Actions |
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12/19/2020 12:50:33 AM
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