Level
2nd
Casting Time
1 Bonus Action
Range/Area
Touch
Components
V, S, M *
Duration
Instantaneous
School
Conjuration
Attack/Save
DEX Save
Damage/Effect
Combat (...)
A creature of your choice is teleported up to 40 ft away from its current position to a point you can see of your choice that is not occupied. The creature can choose to attempt to resist this spell and roll a dexterity saving throw. If they succeed, nothing happens.
At the end of your next turn, the creature returns to the unoccupied space nearest to its location when the spell was cast.
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