Level
1st
Casting Time
1 Bonus Action
Range/Area
Sight
Components
S
Duration
2 Rounds
School
Abjuration
Attack/Save
None
Damage/Effect
Healing
Solid: Cryo Healing. 7 temporary hit points will be awarded to the target for 2 rounds. Those 7 hit points once spent the target will take damage again. Movement speed will be reduced by 5 ft.
Liquids: Probiotics. 7 temporary hit points for 2 rounds. CON -1
Gas: Laughing Gas. Dulling the pain of all wounds and granting 7 temporary hit points for 2 rounds. WIS -2
Plasma: Plasmatic Transference. You sacrifice 3 of your own hit points to your target for 2 rounds
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