Level
2nd
Casting Time
1 Reaction *
Range/Area
Self
Components
S, M **
Duration
Concentration 1 Minute
School
Illusion
Attack/Save
None
Damage/Effect
Deception

When you receive damage or succeed on a saving throw that would inflict damage, you may use your reaction to cast Deceitful Demise. You go invisible while creating an illusionary duplicate that reacts to the damage you received. This duplicate then appears to be dead or unconscious by whatever injured you, if the attack involved an effect such as burning from dragon fire the duplicate will show the result. The duplicate will groan or scream in reaction to whatever the damage type is.

Physical interaction with the double reveals it to be an illusion, as things can pass through it. A creature that uses their action to examine the image can determine that it is an illusion with a successful intelligence (investigation) or insight check against the save DC. If a creature discerns the double for what it is, the creature can see through the fake. 

You remain invisible until the end of the spell's duration, you dispel the effect, or until you attack a target.

* - When you take damage or succeed on a saving throw that would inflict damage. ** - (a dried Berbalang ear)

Spell Tags: Deception

Available For: Bard (Legacy) Wizard (Legacy) Cleric (Legacy) - Trickery Domain (Legacy) Ranger (Legacy) - Fey Wanderer (Legacy) Warlock (Legacy) - The Archfey (Legacy) Wizard (Legacy) - School of Illusion (Legacy) Rogue (Legacy) - Arcane Trickster (Legacy)

critNewt

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