Level
Cantrip
Casting Time
1 Action
Range/Area
Self (15 ft. )
Components
S
Duration
Instantaneous
School
Evocation
Attack/Save
STR Save
Damage/Effect
Control

A 15 foot cone of strong wind blasts from you in a direction you choose. Each creature in the cone must succeed on a Strength saving throw or be pushed 10 feet away from you in a direction following the cone. If they fail the save they take 2d4 bludgeoning damage.

The gust disperses gas or vapor, and it extinguishes candles, torches, and similar unprotected flames in the area. It causes protected flames, such as those of lanterns, to dance wildly and has a 50 percent chance to extinguish them.

Spell Tags: Control

Available For: Bard (Legacy) Druid (Legacy) Sorcerer (Legacy) Wizard (Legacy) Cleric (Legacy) - Tempest Domain (Legacy) Warlock (Legacy) - The Genie Warlock (Legacy) - The Fathomless

ArcticRanger

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