Level
5th
Casting Time
Action Ritual
Range/Area
120 ft.
Components
V, S
Duration
Concentration
School
Evocation
Attack/Save
None
Damage/Effect

A non-magical wall of cristal appears at a point you choose. It's 6 inches thick and is composed of ten 10ft-by-10ft panels. Each panel must be touch at least one other panel. Alternatively, you can create 10ft-by-20ft panels that are only 3 inches thick.

If the wall is in a creature's space when it appears, the creature is pushed to a side of the wall that you choose. If a creature would be surrounded on all sides, it can make a Dexterity save. On a success, it can use its reaction to move up to its speed so that it's not trapped.

The wall can have any shape you desire, but it can't occupy the same space as a creature or object. The wall doesn't need to be vertical, or rest on a firm foundation. It must, however, merge with and be solidly supported by existing stone. If you create a span greater than 20 feet in length, you must halve the size of each panel to create supports.

Each panel has an AC 15 and 30 hit points per inch of thickness. Reducing a panel to 0 hit points destroys it and might cause connected panels to collapse at the DM's discretion.

If you maintain your concentration on this spell for its whole duration, the wall becomes permanent and cannot be dispelled. Otherwise, the wall disappears when the spell ends.

Available For: Bard (Legacy) Cleric (Legacy) Druid (Legacy) Ranger (Legacy) Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy) Fighter (Legacy) - Eldritch Knight (Legacy) Rogue (Legacy) - Arcane Trickster (Legacy)

Arran_Flay

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