Level
5th
Casting Time
1 Bonus Action
Range/Area
Self
Components
V, S
Duration
Concentration 10 Minutes
School
Conjuration
Attack/Save
None
Damage/Effect

With a word of power, you call forth a mighty divine weapon into being.

The weapon can take any form. If you are a follower of a specific deity, the weapon takes the form of the weapon associated with that deity. For example, a priest of St. Cuthbert might conjure a holy mace, while a cleric of Nerull will wield a shadowy scythe. You are considered proficient with this weapon, regardless of whether or not you are actually proficient with the type of weapon you choose.

In addition to the weapon's normal damage, the weapon deals an additional 5d10 damage of a type related to your deity or alignment. For example, a high priest of Vecna's longsword would deal necrotic damage, while the hammer of Kord would deal lightning damage. If you are good, your weapon's bonus damage is radiant, and if you are evil, it is necrotic. Neutral characters' weapons can choose any of the other damage types besides force.

Available For: Cleric (Legacy) Sorcerer (Legacy) - Divine Soul Warlock (Legacy) - The Celestial (Legacy)

Uvexar

Comments

Posts Quoted:
Reply
Clear All Quotes