Level
3rd
Casting Time
1 Action
Ritual
Range/Area
Sight
Components
V, S, M *
Duration
School
Enchantment
Attack/Save
None
Damage/Effect
you select one enemy and shoot a blast of fire the blast does nothing but ends in the last flames that disappear around their hands for one day everything they touch of a material of your choice cause them 2d6 fire damage the targeted creature gets disadvantage on all sleight of hand checks
at higher levels
at every level above 3rd you ad another day to the duration
* - (the skin of a salamander)
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