Level
5th
Casting Time
1 Action
Range/Area
Sight
Components
V, S, M *
Duration
Concentration
1 Minute
School
Divination
Attack/Save
INT Save
Damage/Effect
The caster reaches into a creature that they can see and molds the fabric of their mind to cause a vicious nightmare. The target must make a intelligence saving throw on a fail the target takes 3d6 psychic damage and is stunned for 1minute. On a success the target takes half damage and is not stunned. The target may make a saving throw at the start of each of its turns
* - (Owls feather)
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