Level
3rd
Casting Time
1 Action
Range/Area
30 ft.
Components
None
Duration
Concentration
1 Minute
School
Divination
Attack/Save
None
Damage/Effect
Gathering your magical energy and channeling it into a 30’ radius aura of either blue or red energy; each having their own unique effect.
blue: all allies within range of your radius gain advantage to intimidation and fear saves along with gaining +1 to hit, to saving throws and AC.
red: all enemies within range of your radius must make a charisma saving throw or be frightened for 1 minute, in addition to being frightened anyone of your own allies to attack an enemy frightened by this effect with a melee attack will have advantage to hit.
this spell can be cast at higher levels to increase the aura by 10’ per level
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