Level
4th
Casting Time
1 Action
Range/Area
Sight
(20 ft. *)
Components
V
Duration
1 Minute
School
Conjuration
Attack/Save
CHA Save
Damage/Effect
Prone
Upon casting the spell on a creature you can see, all creatures within a 20' radius of the center must make a Charisma Saving Throw. Any creature that fails to save will fall prone and begin wailing incoherently for the duration of the spell. If a creature is hit while in this prone state they must reroll there charisma saving throw to see if the spell is broken for the creature being hit.
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