Level
3rd
Casting Time
1 Action
Range/Area
60 ft. (60 ft. )
Components
S
Duration
Concentration 1 Minute
School
Necromancy
Attack/Save
CON Save
Damage/Effect
Psychic

Peering into the very soul of your victims, you infiltrate their mind and attempt to break them from the inside out.

Choose a number of creatures equal to your intelligence modifier that you can see in range. Each creature must make a constitution saving throw. On a failed save, each time the creature takes an action, bonus action, or willingly moves before the spell ends, it takes Psychic damage equal to your spell attack modifier (minimum of 1). If the creature can make more than one attack per action, it takes the damage each time it attacks. In addition, a creatures movement is halved.

Previous Versions

Name Date Modified Views Adds Version Actions
1/1/2021 8:51:05 AM
2
0
1
Coming Soon
1/1/2021 8:58:59 AM
5
0
--
Coming Soon

Available For: Wizard (Legacy) - Order of Scribes

AzureArtificer1996

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