Level
2nd
Casting Time
1 Action
Range/Area
90 ft. (10 ft. *)
Components
V, S
Duration
Concentration 5 Minutes
School
Transmutation
Attack/Save
STR Save
Damage/Effect
Restrained

You target an body of water you can see within range that is a cube up to 10 feet in diameter. Tendrils of water wrap themselves around creatures and hold them down. All creatures within the area must make a Strength saving throw or be restrained by the water for the duration. Creatures restrained by water in this way move with the water's current and remained restrained by the body of water until they move 60 feet away from the caster or are forcibly moved out of the body of water. At the start of each of its turns, a restrained creature may repeat the Strength saving throw. On a success, the spell ends on the target.

At Higher Levels. When casting this spell at 3rd level or higher, the area of water you can target increases by 10 feet for each spell level above 2nd.

Spell Tags: Control

Available For: Druid (Legacy) Sorcerer (Legacy) Warlock (Legacy)

HeartSail

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