The priest brings into existence a malign, freezing mist in a hemispheric area with a radius of 60 feet plus 2 yards / level of the caster. Within the mist, the visibility is reduced to 30' and movement is reduced by 25%. Each round spent in the mist causes 1d4 cold damage ( NO saving throw ) and must make a Constitution saving throw or lose 1pt of Strength.
The fog travels at a Movement of 9' and can follow simple instructions from the caster.
For every 10hp of damage inflicted and every 5 points of Strength taken, the cleric receives 1hp for each. For every creature killed by the mist or reduced to 0 Strength, the cleric receives a bonus action. If the fallen creature does not make its 3 death saving throws it becomes a " Juju Zombie " in the servitude of the priest.
Finally all Strength points lost from the mist returns to the character in one hour. The duration of the mist is 1 turn + 2 rounds / level.
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* - (human or humanoid bone powder)Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
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1/2/2021 2:50:33 PM
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4
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1
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From the Ashes
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Coming Soon
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