Level
2nd
Casting Time
1 Bonus Action
Range/Area
Self
Components
V, S
Duration
Concentration
1 Minute
School
Illusion
Attack/Save
None
Damage/Effect
Combat (...)
You move your hand as if you are drawing a sword in the air and a sword pops into existence. This magic sword lasts until the spell ends. It counts as a simple melee weapon with which you are proficient. It deals 1d8 + 2d4 damage on a hit and has the finesse and light properties. If you drop the weapon it dissipates at the end of the turn. Thereafter, while the spell persists, you can use a bonus action to cause the sword to reappear in your hand.
The number rolled on that d8 determines the attack's damage type, as shown below.
| D8 | DAMAGE TYPE |
|---|---|
| 1 | Acid |
| 2 | Cold |
| 3 | Fire |
| 4 | Force |
| 5 | Lightning |
| 6 | Poison |
| 7 | Psychic |
| 8 | Thunder |







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Posted Jan 3, 2021This is for my homebrew world, Caor.