Level
5th
Casting Time
1 Hour
Range/Area
10 ft.
Components
None
Duration
Concentration 1 Hour
School
Conjuration
Attack/Save
None
Damage/Effect
Summoning

You call forth a magical clone that learns one spell from you of 3rd level. That spell will be cast by your clone every attack. Clone can only have one spell active at a time. Clone appears in an unoccupied space within 10 feet of you. Must summon a new clone to change spell.

Clone will have 1/3 of casters current HP at time of summon.

The clone is friendly to you and your companions for the duration. It attacks when you attack(not including reactions or bonus actions, you roll for the clone). It defends itself from hostile creatures but otherwise takes no extra actions.(Can not order clone)

The clone will mirror any movement of caster.(if clone runs into anything(environment or creature) that can stop the clone from mirroring the caster, the clone takes 3d6 Force Damage for each movement the caster makes away from clone. The mirror clone will always try to reposition in same place when first summoned.)

If your concentration is broken, the clone doesn't disappear. Instead, you lose control of the clone, it becomes hostile toward you and your companions, and it might attack.(Wisdom saving throw 12, success will regain control. Wisdom saving throw 9 failure causes clone to attack caster once per round. Can attempt to regain control once per round) An uncontrolled elemental can't be dismissed by you, and it disappears 1 hour after you summoned it.

At Higher Levels. When you cast this spell using a spell slot of 6th level or higher, the clone can learn 1 tier spell higher for each slot level above 5th.

 

 

Spell Tags: Summoning

Available For: Druid (Legacy) Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy)

Jack_Frost_King

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