Level
4th
Casting Time
1 Action Ritual
Range/Area
30 ft.
Components
None
Duration
Concentration 10 Minutes
School
Transmutation
Attack/Save
None
Damage/Effect

You transform one person by providing it with a variety of augmentations (listed below). When you cast this, you choose up to three augmentations to provide the target. If the target does not want to be augmented, they will have to succeed your spell DC.

Augmentations:

  •  Increased Size: The target becomes one size larger. The target gains +2 to their AC.
  • Increased Health: The target increases their health by two die. The target gains advantage on constitution saving throws.
  • Increased Strength: The target increases all strength based attacks' damage by one die. The target gains advantage on strength throws.
  • Increased Speed: The target increases one of their movement types by 30 ft. 
  • Aerial: The target gains a flying speed of 30 ft.
  • Aquatic: The target gains a swim speed of 30 ft as well as the ability to breath underwater.
  • Resistant: The target gains resistance to one damage type.
  • Breath Weapon: The target gains the ability to use a breath weapon that deals 1d8 of an elemental (acid, lightning, fire, cold) damage of your choice.
  • Multiattack: The target gains the ability to attack an additional time with a non-augmented attack.

At Higher Levels. When you cast this spell with a spell slot of 4th level or higher, you can use one additional augmentation for each additional level.

Available For: Druid (Legacy) Sorcerer (Legacy) Wizard (Legacy)

CommunisticDrow

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