Level
1st
Casting Time
1 Action
Range/Area
Self
(20 ft. )
Components
V, M *
Duration
Instantaneous
School
Abjuration
Attack/Save
DEX Save
Damage/Effect
Bludgeoning
The cast begins to fortify themselves with arcane magic that sends them charging in a 20ft straight line. Every creature in the path of this movement must make a dex save or be knocked prone and take 1d12 bludgeoning damage. on a save they only take half
At Higher Levels. When you cast this spell using a spell slot of 2rd level or higher, the damage increases by 1d12 for each slot level above 1st.
* - (A Whistle)
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