Level
3rd
Casting Time
1 Action
Range/Area
90 ft.
Components
V, S
Duration
Concentration 1 Minute
School
Abjuration
Attack/Save
None
Damage/Effect

You create an invisible, spherical perimeter around a point you can see within range. The area has a radius of 15 feet. Whenever a creature would enter or leave this area without teleporting, the spell delivers an electric shock.

An affected creature must make a Constitution saving throw. On a failed save, the creature takes 3d8 lightning damage and until the beginning of its next turn its speed is reduced to 0 and it can't gain any bonuses to its speed. This occurs before the creature crosses the threshold. On a successful save, the creature takes half as much damage and its movement is not impeded.

At Higher Levels. When you cast this spell using a spell slot of 4th level or higher, the damage increases by 1d8 for each slot level above 3rd.

Available For: Bard (Legacy) Cleric (Legacy) Druid (Legacy) Ranger (Legacy) Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy)

UnchartedFire

Comments

Posts Quoted:
Reply
Clear All Quotes