Level
2nd
Casting Time
1 Reaction *
Range/Area
Touch
Components
V, S
Duration
Instantaneous
School
Conjuration
Attack/Save
WIS Save
Damage/Effect
Combat (...)
The air quivers around the triggering creature. It must succeed on a wisdom saving throw or be teleported to an unoccupied space you can see within 30 ft. of you. That space must be on the ground or on a floor.
* - which you take, when a creature you can see makes a melee attack roll against you.Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
|
1/6/2021 8:09:57 PM
|
1
|
1
|
1.0
|
Coming Soon
|
|
|
1/6/2021 8:18:41 PM
|
3
|
1
|
1.0b
|
Coming Soon
|
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