Level
2nd
Casting Time
1 Action
Range/Area
30 ft.
Components
V, S
Duration
Concentration 1 Minute
School
Transmutation
Attack/Save
None
Damage/Effect

   Upon casting this spell, target one creature within range. That creature makes a Strength saving throw. On a failed save, that creature is confined within a one half inch shell of the material it is standing on, or remains free if they succeed. A target entombed by this spell can make a Strength saving throw against this spell at the end of its turn.  If the creature is flying, they make their strength saving throw at advantage. If a flying creature fails its saving throw, it plummets to the ground at a rate of 30 feet per round. A creature that is outside the shell may attempt to break it via a Strength check (DC of 8 + spellcasting modifier of the caster).

   A creature that remains entombed by this spell for a full, uninterrupted minute must make a Constitution saving throw or fall unconscious and are treated as though they are suffocating. A creature has a number of minutes of air equal to their Constitution modifier (with a minimum of 1 minute). Creatures that do not need to breath are only knocked unconscious.

   A creature that perishes within the shell created by this spell is preserved against decay as if they had the spell Gentle Repose cast on them.

Previous Versions

Name Date Modified Views Adds Version Actions
1/8/2021 3:52:22 AM
12
1
1
Coming Soon

Available For: Druid (Legacy) Ranger (Legacy) Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy) Fighter (Legacy) - Eldritch Knight (Legacy)

Mitha_Hashis

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