You cloak yourself in a protective field that absorbs incoming magic, rejuvenating your spell slots. When you are the target of a spell of 6th level or lower (including spells that affect multiple targets), make an opposing ability check using your spellcasting ability. The DC equals 10 + the spell’s level. On a successful check, the spell has no effect on you and is absorbed by the field. Spells that target multiple creatures still affect those other creatures. You regain a spell slot of up to one level lower than the spell that was cast against you. If you have no expended spell slots, you do not receive this benefit but the Absorbing Atmosphere remains in effect.
If you fail your opposing ability check to absorb the spell, Absorbing Atmosphere instead grants you advantage on your saving throw against its effects.
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