Level
5th
Casting Time
1 Minute Ritual
Range/Area
Self
Components
V, S
Duration
Until Dispelled or Triggered
School
Conjuration
Attack/Save
None
Damage/Effect

you begin casting the spell by drawing an insignia of your own design, similar to a personalized signature, of your house, or of any significant purpose to you, in a circle about 5 feet wide, then you draw a circle into the sky directly above you and wide enough that you could fit in the circle. the insignia does not have to be good looking, just as long as it somewhat resembles what you were aiming for. when the circles, and insignia, is finished, a shadowy circle encompasses the ground around you, following you. while active, and while you are still within 1000 feet of the circle, at any time, you can use your reaction to break the circle on the ground and teleport you back to the location of the circle you drew on the ground. the spell cannot prevent saving throws nor attack rolls to happen, meaning that if activated when you are attacked that it will activate after the attack miss, attack damage, or save. this spell ends when you: break the circle (activation), move 1000 feet away from the circle, or is dispelled. does not count as casting a spell when you go to break the circle. breaking the circle is not faster than someone who tries to dispel you. you break the circle by tapping the circle twice. when you break the circle, the circle drawn above you starts going down to teleport you to the drawn circle.

when you think a room is as bad as you find it to be, if not worse.

Previous Versions

Name Date Modified Views Adds Version Actions
1/12/2021 9:34:28 PM
0
0
1
Coming Soon

Available For: Bard (Legacy) Wizard (Legacy) Cleric (Legacy) - Trickery Domain (Legacy) Paladin (Legacy) - Oath of Vengeance (Legacy) Warlock (Legacy) - The Archfey (Legacy)

Magnitis

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