You call a small meteorite 5 feet long and 5 feet wide that crashes towards a point within range that you can see. Each creature within the landing zone must make a dexterity save or be hit by the meteorite. The targets get dealt 2d12 bludgeoning damage, or half as much damage on a successful one. The meteorite is equipped with a small capsule that can deliver one thing within the size. Living creatures are left behind if they enter the capsule and the meteorite will not bring them with it.
You may send a message or object, through this meteor, to anywhere you want within this plane of existence. When it leaves, the message sent is instantly delivered to the location that you chose, actively avoiding hitting people or structures unless you specify. It will never hit the receiver of the message. The Meteor can then be used once more to return something the same way.
At higher levels: When you cast this spell using a spell slot of 4th level or higher, the damage increases by 1d12 for each slot level above 3 and it can hold one additional item.
* - (a small bell and a piece of parchment)
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