Level
2nd
Casting Time
1 Action
Range/Area
30 ft.
(30 ft. )
Components
V, S
Duration
Concentration
1 Hour
School
Enchantment
Attack/Save
CHA Save
Damage/Effect
Social
You enchant your words with earnesty and attempt to persuade or calm any listening creature within range. If the targeted creatures have a group intelligence of 7 or higher and any of them understand you, it has a higher understanding of your motives can tell if you are lying. Targeted creatures must make a charisma saving roll.
If the targeted creatures fail the save, they must respond, and you can tell if they are being truthful or not. Creatures who succeed in the save may still respond without lie detection.
You now have advantage on persuasion checks against targeted listening creatures for 1 hour at the expense of not being able to lie.
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