Level
9th
Casting Time
1 Action
Range/Area
120 ft.
Components
V, S
Duration
Instantaneous
School
Divination
Attack/Save
None
Damage/Effect
Force (...)

You attempt to alter the fate of one creature within range in order to debilitate it. The target must make a Constitution, Strength, and Dexterity saving throw, taking 6d6 force damage for each failed save or half as much damage for each successful one. The target must also make an Intelligence, Wisdom, and Charisma saving throw, taking 6d6 psychic damage for each failed save or half as much damage for each successful one.

Available For: Wizard (Legacy)

mystic_gateway

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