Level
7th
Casting Time
1 Action
Range/Area
60 ft.
Components
V, S, M *
Duration
Concentration
1 Minute
School
Conjuration
Attack/Save
Ranged
Damage/Effect
Piercing
You conjure a magical weapon which floats in the air next to you. You can use your action to conjure up to 7 weapons. You can use you bonus action to fire the weapons towards a target within range. Make a ranged spell attack against the target. On a hit, the target takes 2d10 piercing damage.
While concentrating on the spell, you gain advantage on Constitution (Concentration) checks.
At Higher Levels. When you cast this spell using a spell slot of 8th level or higher, the amount of weapons you can conjure increases by 1 duration of the spell is increased by 1 minute for each slot level above 7th.
* - (an amethyst worth 150gp )Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
|
1/17/2021 1:23:50 PM
|
7
|
1
|
5e
|
Coming Soon
|
Comments