Level
1st
Casting Time
1 Action
Range/Area
Touch
Components
V, S
Duration
Instantaneous
School
Necromancy
Attack/Save
CON Save
Damage/Effect
Healing

You touch a creature and its flesh begins to writhe, closing wounds with an unnatural vigor that sometimes rips the flesh in new ways. The target regains 2d10 -2 hit points, then that creature must succeed on a DC12 Constitution saving throw or take 2d4 Necrotic damage.

At Higher Levels: When casting using a 2nd level spell slot or higher, the target regains an additional 1d10 - 1 hit points, the Constitution saving throw DC increases by 1, and the necrotic damage from failing the save increases by 1d4.

Spell Tags: Healing

Available For: Warlock (Legacy) Cleric (Legacy) - Grave Domain Wizard (Legacy) - School of Necromancy (Legacy)

DoctorMcN1nja

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