You target the dead body of a small or larger creature within range. The target’s body rises into the sky and explodes, showing the surrounding area in cursed blood and viscera.The radius of this spell depends on the size of the creature used.
Small. 5-foot radius.
Medium. 10-foot radius.
Large. 15-foot radius.
Huge. 20-foot radius.
Gargantuan. 30-foot radius.
All creatures within the radius of the spell must make a Constitution saving throw. On a failure, they take 4d10 necrotic damage and become cursed. While cursed, they cannot regain hit points, and take an additional 1d6 necrotic damage whenever they take bludgeoning, piercing or slashing damage. A creature can repeat the saving throw at the end of each of its turns, ending the curse on a success.
At Higher Levels: When you cast this spell using a spell slot of 6th level or higher, the initial necrotic damage increases by 1d10.
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