You pull a random playing card and infuse volatile magical energy into it before flinging it at a target. Make a ranged spell attack against the target. on a hit, the target is struck with the card and takes damage corresponding with the suit of card thrown. Roll a d4 to determine the card suit and corresponding damage type, as shown below.
D4 Card Suit Damage
1 Spades 1d4 slashing & 1d4 cold
2 Hearts 1d4 piercing & 1d4 fire
3 Clubs 1d4 bludgeoning & 1d4 thunder
4 Diamonds 2d4 force
The spell pulls more than one card when you reach higher levels: two cards at 5th level, 3 cards at 11th level, and four cards at 17th level. You can direct the cards at the same target or at different ones. Make a separate attack roll for each card, and roll separate d4's to determine each card's suit and damage.
* - (a deck of playing cards)
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