Level
Cantrip
Casting Time
1 Action
Range/Area
Self
Components
V, S
Duration
Instantaneous
School
Necromancy
Attack/Save
None
Damage/Effect
Healing

You touch the wound that you want to heal and you can spend one or more Hit Dice to heal yourself. Roll a Hit Die and add the character's Constitution modifier to it. You regain hit points equal to the total (minimum of 0).

The spell’s healing powers increases by one Hit Die when you reach 5th level (2), 11th level (3), and 17th level (4)

Spell Tags: Healing

Available For: Bard (Legacy) Cleric (Legacy) Druid (Legacy) Ranger (Legacy) Warlock (Legacy)

JussiMatias

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