Level
Cantrip
Casting Time
1 Action
Range/Area
30 ft.
Components
V, S, M *
Duration
Special 2 Minutes
School
Conjuration
Attack/Save
None
Damage/Effect

This spell creates an small elemental made of a liquid in range, approximately 5 feet in height. It has AC 10, 1 hit point, and stats of 1 (-5). This creature will obey your command, but will disappear after 2 minutes or if it drops to 0 Hit Points.

On each of your turns, you can use a bonus action to mentally command the creature you made with this spell if the creature is within 30 feet of you. You decide what action the creature will take and where it will move during its next turn, or you can issue a general command, such as to guard a particular chamber or corridor. If you issue no commands, the creature acts independently of you. Once given an order, the creature continues to follow it until its task is complete.s

Move: The elemental moves up to 10 feet.

Attack: Make a melee spell attack. This deals 1 bludgeoning damage.

The creature is under your control for 2 minutes, after which it disappears, leaving behind the liquid used for the spell. To maintain control of the creature for another 2 minutes, you must cast this spell on the creature again before the current 2-minute period ends.

* - (a Gallon of any liquid)

Available For: Wizard (Legacy) - School of Conjuration (Legacy)

AnimexPS

Comments

Posts Quoted:
Reply
Clear All Quotes