A spell created by a non-mage by the name of Bacile, a magical researcher who researched the phenomena of Ludum during their first appearance. He created this spell as a way of permanently getting rid of spirits, although it was left as a scroll which was later found by a mage who further studied the scroll and then made it a real spell studied by a variety of spellcasters. This spell was originally created to defeat Ludum, but it could take down other creatures as well.
You target a creature such as a ghost, elementals, naga and other creatures categorized within the spirit subtype and was made to not just kill them, but instead cause their existence to seize, causing them to be eradicated from reality and the very notion of their existence to be erased. People have trouble remembering anything about said erased creature and it cannot be brought back by anything other than the strongest godly powers. The creature must succeed a Wisdom Save of DC 12 + your Wisdom Modifier and on a Success doesn't experience any of the effects if it fails its save it will instantly fade away and stop existing, after which everyone who participated in the encounter must make an intelligence check equal to 10 + the original creature's Intelligence modifier and on a fail, they forget anything about the creature, and might even forget why they are injured or in a fighting stance.
At Higher Levels. When you cast this spell using a spell slot of 8th level or higher, the Wisdom save DC increases by 2
* - (a Devil's saliva)
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