Level
2nd
Casting Time
1 Action
Range/Area
Self (30 ft. )
Components
None
Duration
Concentration 1 Hour
School
Illusion
Attack/Save
None
Damage/Effect

You choose a number of willing creatures within range. For the duration, the targets can all understand each other’s speech, but no other creature can understand it. Unless a creature chooses to purposefully pay attention to what the characters are saying, it sounds like a mundane and boring conversation, though the actual words are difficult to follow. 

Anyone trying to understand what the ensorcelled creatures are saying must make a Wisdom saving throw. A creature that succeeds on the save can understand the targets’ speech for 1 minute. At the end of that minute, if the creature wishes to continue understanding the targets’ speech, it must repeat the Wisdom saving throw.

Available For: Bard (Legacy)

hella_strange

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