Level
4th
Casting Time
1 Action
Range/Area
Self
(70 ft. )
Components
V, S, M *
Duration
Concentration
1 Minute
School
Enchantment
Attack/Save
WIS Save
Damage/Effect
The sounds of ominous drums fill the air, preparing your allies for war and filling your enemies with dread. Allies within the area of effect gain +4 to hit in melee. Enemies within range must make a Wisdom saving throw. Those that fail have -2 to hit rolls, and make Wisdom saving throws with disadvantage. Enemies may repeat the Wisdom save at the end of their turn to end the spell’s effect on them
* - (a drum)
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