As a bonus action you can touch a non magical arrow in your inventory. This arrow is enchanted with temporary properties from the feywild. As part of a Ranged Melee attack using a bow, crossbow or throwing the arrow itself. Upon hitting a creature it must succeed on a Wisdom saving throw. Upon a failure the target's eyes can only see creatures as blackened silhouette of their former selves. The target cannot understand any other language spoken except for 1 language chosen by the caster. Upon a successful saving throw the target does not suffer any of these effects but instead suffers 2d10 Radiant or Necrotic damage (Casters Choice). The target can repeat this saving throw at the end of each of its turns.
* - (Non Magical Arrow)
Level
1st
Casting Time
1 Bonus Action
Range/Area
Touch
30 ft.
Components
V, S, M *
Duration
Concentration
1 Minute
School
Enchantment
Attack/Save
WIS Save
Damage/Effect
Necrotic (...)