As an Bonus Action, you can make a special attack with a bound weapon by throwing it and making a ranged attack with a range up to 30 feet. You are proficient with it, and you add your Dexterity modifier to its attack roll. On a hit, you teleport to the creature, placing yourself to the closest unoccupied space adjacent to that creature. Once you have teleported the weapon returns to your hand. On a miss, you may expend a reaction to warp to your weapon, but you may only warp to an unoccupied space in the same path as your target. A missed Warp Strike cannot hit foes behind the target.
Warp-Strike’s damage deals 1d4 + Dex modifier force damage. This damage die changes to 1d6 when you reach 5th level, 2d4 at 11th level and 2d6 at 17th level.
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