Level
3rd
Casting Time
1 Action
Range/Area
Self (5 ft. )
Components
V, S, M *
Duration
Until Dispelled or Triggered
School
Conjuration
Attack/Save
None
Damage/Effect
Fire

Summon 1d4 fire sprites to use at your will. Sprites are summoned within a 5 ft. sphere with the caster in the center of the sphere at random. As an action, you may give a general one-word or two-word command to the sprites, and they will obey the command until they have fulfilled your immediate desire. Each sprite has one hitpoint and an AC of 10. The sprites will all take one turn, following yours. All commands hold through the previous round until it is completed. If they are not given a command, they will act as bodyguards who will make an attempt to block any incoming attacks towards you. Having at least 1 sprite guarding you will give you an AC of +1. Two or more sprite guards won't increase your AC bonus above +1.

At Higher Levels For each level that this spell is cast above 3rd level, 1 sprite is added to the total number of sprites summoned.

Sprite Attack Action:
Fire Jump +3 to hit
The sprite jumps up onto their target, dealing d4 fire damage. The jump will move the sprite 40 ft at most from where they started.

* - (a piece of coal, charcoal, or other easily flammable object)

Available For: Cleric (Legacy) Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy)

gabeyoung730

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