You create a bubble of warping time and space around a creature up to 30 ft away from you. The target of the spell must succeed on a WIS saving throw versus the casters DC or is transported to a space in the astral plane. The caster may decide the size of the room but the room will not shrink smaller than the targets size. It can grow up to 10 times the size of the target and will grow larger if another creature is transported there. The caster may also decide whether the target is sustained through food and drink for the duration or if it goes into a form o stasis or frozen time. The room is unlocateable through normal or magical means. The bubble will remain on the material plane for up to 6 minuets while the target is transported. Tiny creatures are instantaneously transported while it takes 6 minuets for gargantuan creatures. Any other creatures who are caught in the bubble or remain intentionally as well as any items being carried or held by them are transported as well unless they succeed on a STR saving throw versus the casters DC. The caster may choose to enlarge the room or keep them there in a separate way. The caster may travel there through teleportation or visit in a dream. During the visit the caster takes no damage and can deal none back. They may pause stasis to talk to the target or any unintentional victims. The caster may dispel the room and set the target free at any time. When the room is dispelled or the duration ends the target and any unintentional victims appear in the same orientation to the caster as they where in when the spell was cast. The newly set free targets and/or victims take damage as the DM sees fit depending on where or how they appear. If the Spell is cast again before the duration ends, all previous targets and victims are set free and the new target is affected. A victim or target can not be set free by themselves without freeing the other imprisoned creatures.
Level
7th
Casting Time
1 Action
Range/Area
30 ft.
Components
V, S
Duration
Special 365 Days
School
Conjuration
Attack/Save
WIS Save
Damage/Effect
Comments