This spells effect is determined by rolling a percentage die on the following table, it effects everything within a 10 ft radius centered on you when you cast it.
(1-20) You are stunned until the beginning of your next turn.
(21-40) You and any ally within the radius regain 2d6 hit points.
(41-60) All hostile creatures within the radius take 2d6 force damage.
(61-80) All creatures within the radius friendly or hostile have advantage on melee attacks until the start of your next turn.
(81-100) All creatures within the radius friendly or hostile have disadvantage on melee attacks until the start of your next turn.
When you cast this spell at higher levels the damage associated increases, 5th level 3d6, 7th level 4d6, 9th level 5d6
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