Level
1st
Casting Time
1 Reaction *
Range/Area
30 ft.
Components
V, S
Duration
1 Round
School
Enchantment
Attack/Save
WIS Save
Damage/Effect
You can annoy a creature to distract it with its next action. As a reaction a creature of your choice must make a Wisdom saving throw, on a fail the creature has disadvantage on the trigger effect and Constitution checks for concentration spells. The difficulty of every saving throw or check also increases by 1 until the end of its next turn.
* - when someone rolls an attack, or a constitution saving throw to maintain concentration on a spell.
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