Level
4th
Casting Time
1 Action
Range/Area
100 ft.
(20 ft. )
Components
S, M *
Duration
Concentration
1 Minute
School
Conjuration
Attack/Save
DEX Save
Damage/Effect
Piercing (...)
choose a point within range. a multitude of spears spear at the point, and begin to whirl in a 20 foot cylinder centered on the point. whenever a creature end its turn in the cylinder, or enters it for the first time (including when you cast the spell) they must make a dexterity saving throw. on a failed save, a creature takes 5d10 piercing damage, and must make a strength saving throw. on a failed strength saving throw, the creature takes 2d8 bludgeoning damage, is knocked prone, and sucked to the center of the cylinder. additionally, the cylinder is difficult terrain.
* - (a spear, which the spell consumes)
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