Level
Cantrip
Casting Time
1 Action
Range/Area
Sight
Components
V, M *
Duration
Instantaneous
School
Transmutation
Attack/Save
None
Damage/Effect

As part of the action used to cast this spell, you must make a ranged weapon attack with a weapon against one target within the weapon’s range. If the attack misses, you can use your reaction to make the attack again at the same target, ignoring advantage, disadvantage, and cover.

If the attack misses a second time, roll your weapon’s damage dice. You take the rolled amount as damage of the weapon’s damage type. The attack deals an extra 1d8 damage when you reach 5th level (1d8), 11th level (2d8), and 17th level (3d8).

* - (a ranged weapon)

Available For: Bard (Legacy) Sorcerer (Legacy) Wizard (Legacy)

EustaceBagge

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